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Mobile Technology And Games

According to a report on the total mobile entertainment industry (gambling, adult content, games, music and television) released by the analysts of Juniper Research, a very well-known research company, on November 29th, the industry is expected to reach new heights, especially with its total profits, to up to $47 Billion by the year 2009. Asia and the European continent will be the main source of growth for the mobile entertainment industry over the period 2006-2011. The Asian Region will contribute about 37% of the total profits from the mobile entertainment market while Europe will contribute about 35% of the total profits earned from the mobile industry.

The $47 Billion profit that the mobile entertainment is expected to make in 2009 will even reach a milestone mark of $77 Billion by the year 2011, when both the mobile TV and the common market games really make their mark in the worldwide market. At the moment, the mobile music sector is the largest part of the mobile entertainment market with about 80% of its earned revenues coming from selling ringtones.

Next in line would be “infotainment”, which is composed of sport, leisure and information products, but is still generally dominated by wallpaper. The continued domination of the mobile entertainment industry with its traditionally main products is predicted to be diluted over the next couple of years, as the next in line mobile phone technology becomes a common thing and customers better appreciate and understand the wide array of entertainment applications that can be accessed and enjoyed on their own cellular phones.

The number of bets that will be placed via cellular phone gambling will also surpass the value of the mobile music industry. Mobile gambling is considered one of the mobile entertainment industry’s divisions that are not expected to experience any value erosion.

According to Mr. Bruce Gibson, a Senior Consultant at Juniper Research, there is a lot of potential and room for growth regarding all of the important value chain participants of the mobile industry over the next couple of years. A hectic lifestyle in both the developed and still developing markets will mean that customers will have to access both entertainment and any form of relaxation whenever they have the chance to do so. In closing, he added that with the growing market for middle-class clients, the next type of mobile technology and the ever-changing face of cellular phones, adequately …

Mobile Poker’s Increased Popularity

The last two years had been a troubling years for the mobile gambling industry; with technological and regulative barriers in its way. but the New Year brings many expectations from the new mobile gambling craze. While in the US the poker trend had mainly manifested in replacing the traditional bingo halls and in wide-television broadcast and poker tournaments and so on, in the UK the poker craze is found in a surprising place – mobile phones, the new gambling trend.

In the beginning of 2005 few gave mobile-poker a chance for turning high revenues as UK’s mobile gambling industry suffered from new anti gambling-publications laws, these prohibited advertisement of mobile gambling services, but in spite such laws the industry managed its way up, especially the mobile-poker sector. In the last few months more the mobile poker sector gained many new customers as experts predict that the reason for such a craze for bingo lays in the poker trend that immigrated from the US by Internet publication and many online-poker sites.

As for now, mobile poker’s revenues from 2005 exceeded five millions Pounds, and the figure is yet to grow during the last week of 2005 by more than 2.3%, since the holiday session is encouraging many to gamble via special Christmas mobile-gambling bonuses.…